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Monster Media 1996 #14
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Monster Media No. 14 (April 1996) (Monster Media, Inc.).ISO
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bbs_game
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lunat41a.zip
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WHATSNEW.DOC
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1996-01-23
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Lunatix 3.0a -- I've done quite a bit... I can start on a new version #
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■ Moved the data from MODULEX.DAT into a separate-linked .OBJ to speed up
run time and cut down on all that disk access (This REALLY needed done)
■ Players can now "spend the night" in an IGM
■ Added option to show a listing of online and sleeping-in-an-IGM players
■ Added to structs.doc to tell about the IGMOUT.<playernum> file
■ Made sure "online" variable stays on when returning from an IGM
■ Will look for ROOMx.TXT to display in place of the default rooms
■ Added to structs to tell about ROOMx.TXT usage and creation
■ Now using a REGISTER.TXT that will allow for other game/IGM registrations
■ Updated the SHUTTLE.ANS to show the new version number as well
(Additions to 8-25 Archive of 3.0a)
■ Updated the IGM.DOC file
■ Made the rooms display without that annoying blank-pause in 3.0a 8-24
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Lunatix 3.0b -- I hope the DesqView portion of the time slicing works...
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■ Added "Time-Slicing" routines for Windows 3.1, Win95, OS2, and DesqView
■ Lunatix adds another line to modem.cfg which is Slicing-Mode (0 or 1)
■ To start Lunatix in time-slicing mode, use LUNATIX SLICE Nx
■ Fixed (I hope) the problems with the LUNEVENT.EXE program
■ Wasn't running correctly in local mode inside a Microsoft Windows window
■ Added the "F" command to the menu prompt in the player's own room
■ Time remaining is MUCH more accurate now, will even update after pauses
■ Will adjust time-remaining to kick a player out right before midnight
■ In the Cafeteria chat, you can now "Yell" something at other players
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Lunatix 3.0c -- Note: Slicing shouldn't be used, yet, under DesqView
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■ No longer needs to read TIMELEFT.<nodenum> after returning from an IGM
■ The Location: at the top of the cafeteria was missing, has been fixed now
■ The Install screen now tells about the SLICE parm for multi-tasking
■ Fixed an error that was happening if player enters with less than 1 minute
■ Logs trapped errors to ERROR.LOG now
■ In Lunatix INSTALL there was a place where it said "TIMEPORT" by mistake
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Lunatix 3.0d -- Stuff (Archive #1)
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■ Fixed the INSTALL 3.0c program problem (was scrolling up an extra line...)
■ Tested for the "event-not-running" problem, couldn't find anything wrong
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Lunatix 3.0d -- (Specs: 9-5-95 at 5:01 PM) (Archive #3 -- #2 was a no-go)
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■ Changed something in Lunevent to *hopefully* get it to run right.
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Lunatix 3.1a -- I sure hope I have fixed all the bugs once and for all
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■ Big change: RIP SUPPORT has been added to this version!
■ Mail and News listing lengths also adjusted to use beyond 24 RIP lines
■ New Command-Line parm, CLEAN, can be used to disable "flirting" option
■ Players can now send inter-node messages to each other
■ External room screens now show up with real prompts instead of [-] prompt
■ Varified that the changes to Lunevent *did* fix the lunevent problem
■ Fixed problems with commas in a player's name (Shouldn't error-out now)
■ Now searches for an alias at the start (shows up on status bar right away)
■ Added new title screens: TITLE17,18,19,20,21 Ansi's
■ Changed & "Darkened" the Pre-Play Menu ANSI (Shuttle.ans)
■ Added more to RANDCHAT.TXT - what the game character say in the cafeteria
■ Fixed a couple problems in file-sharing (Player-List and IGM-List)
■ No longer asks you to "quote a message" for practical joke responses
■ Fixed the invisible "F" command (a mistake) in another player's room
■ Added WWW and FTP site info to the Lunatix.Doc
■ Added an "install outline" section to the Lunatix.Doc
■ Added information about command-line perameters to Lunatix.Doc
■ Various internal color changes and other improvements and changes
■ Whatsnew.doc is so large, I moved first part of it to a Whatsnew.old file
■ The <enter> key no longer forces a response of "Yes" in a Y/N question
■ Created an "IGS-SCRIPT language" for conditional responses & choices
■ Added the "Library" which lets a player read "IGS" Books
■ Merged ANSI titles to just 1 file, MODULE1.LUN (using IGS-Script Logic)
■ Merged other text and data into a MODULE2.LUN (IGS Script) file
■ Added "A Tale of Two Crazies" and "How to Create an IGS" to the Library
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Lunatix 3.1b -- Fixed the mail-quoting bug
Lunatix 3.1c -- Tried to fix the "Time Swiftly Dwindling" bug
Lunatix 3.1d -- Did fix the "Time Swiftly Dwindling" bug
Lunatix 3.2a -- Alterations for Lunatix 3.2a, a product of N-E-Ware
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■ Changed the company name (a product of...) to N-E-Ware
■ Implemented new Registration codes. Registered users before this
transition (before about 10-13-95) should request *FREE* updated codes
from N-E-Ware's Home BBS, The Rolling Eye, 316-733-6365 Any regs done
after this date by HCI will only register pre - 3.2a versions
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Lunatix 4.0a -- Obscure bug fixes and changes
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■ Made brand new "external" rooms for the game. Anybody can change the
desc's by reading that portion of "STRUCTS.DOC" and changing the ROOMx.TXT
■ Now allows "High Ascii" (above chr(127)) values in a player's name
■ Fixed INSTALL.EXE to just accept 1 escape keypress to exit (not 2)
■ Changed the color scheme at the opening menu in INSTALL.EXE
■ Added info about the daily-event (telling that it auto-runs) to Lunatix.Doc
■ INSTALL.EXE can now prompt to copy node-0 setup for your other nodes
■ Lunatix now pauses 3 seconds upon exit so you can read the ending text
■ Added 3 "promo" ANSI's to the archive
■ Now allows up to 3 hours per play instead of just 1 hour (or time-online)
■ Wasn't displaying the "performing daily event" text to remote users, fixed
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Lunatix 4.0b -- Some fixes to some minor bugs I overlooked
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■ Forgot to put the new "Whatsnew.Doc" in the archive. :(
■ Forgot to copy the updated Lunatix.Exe file into the archive. :)
■ Added info to Lunatix.Doc about HCI's illegal copyright activities
■ Updated the version number in the LunPromo.Ans (promo screen).
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Lunatix 4.1a -- Yet another in the unending string of versions....
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■ Fixed the Time-Slicing... Slicing mode for Win/Win95/Os2 returns now
■ Changed a little of the color in the external text screens
■ Changed colors in the pre-play menu (Shuttle screen)
■ Lunatix now REQUIRES certain ROOMX.TXT files to run - don't delete them!
■ New command line parm.. LOCAL. Run Lunatix EASILY in local mode now
■ Install program now creates an install for nodes 0 -AND- 1 the first time